Database gems
Gem types, grades and slot-specific effects.
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Showing 12 of 60 gems
Amethyst II
Uncommon gem whose effects depend on the socketed gear. Weapon=Basic Attack Damage; armor=Damage Reduction; accessory=C.DMG. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Diamond II
Uncommon gem whose effects depend on the socketed gear. Weapon=Basic Attack Lifesteal; armor=HP%; accessory=ATK%. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Emerald II
Uncommon gem whose effects depend on the socketed gear. Weapon=Monster Damage; armor=Evasion%; accessory=Cooldown. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Ruby II
Uncommon gem whose effects depend on the socketed gear. Weapon=Skill Damage; armor=DEF%; accessory=Critical Chance. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Sapphire II
Uncommon gem whose effects depend on the socketed gear. Weapon=Boss Damage; armor=Guard Chance; accessory=Skill Lifesteal. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Topaz II
Uncommon gem whose effects depend on the socketed gear. Weapon=Accuracy%; armor=HP Regen%; accessory=ASPD%. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Amethyst I
Common gem whose effects depend on the socketed gear. Weapon=Basic Attack Damage; armor=Damage Reduction; accessory=C.DMG. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Diamond I
Common gem whose effects depend on the socketed gear. Weapon=Basic Attack Lifesteal; armor=HP%; accessory=ATK%. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Emerald I
Common gem whose effects depend on the socketed gear. Weapon=Monster Damage; armor=Evasion%; accessory=Cooldown. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Ruby I
Common gem whose effects depend on the socketed gear. Weapon=Skill Damage; armor=DEF%; accessory=Critical Chance. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Sapphire I
Common gem whose effects depend on the socketed gear. Weapon=Boss Damage; armor=Guard Chance; accessory=Skill Lifesteal. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.
Topaz I
Common gem whose effects depend on the socketed gear. Weapon=Accuracy%; armor=HP Regen%; accessory=ASPD%. Combine 9 gems of the same grade (any type) into 1 higher-grade gem.