About Schrodinger's Ring
Divine ring · All classes.
Equipment information
- Equipment slot
- Ring
- Usable by
- All classes
- Rarity
- Divine
- Sell price
- Depends on item level, rarity and Ancient status
- Drop level
- 1+
- Upgrades
- Up to +12
- Gem sockets
- Up to 1
- Socket level requirement
- 30
Special effects
Your attacks always treat enemies as both Healthy and Injured.
Fixed stats
- Critical Hit Chance
- +13.5%
- Critical Hit Damage
- +100%
- Attack Speed
- +25%
- Magic Resist
- +850
- Gold Find
- +35%
- Item Find
- +35%
Finding this item
Drop source not yet confirmed.
Stat rules
This Divine item uses its fixed stats instead of random primary and secondary affixes. Values above are before upgrades, gems, and character modifiers.
Patch 1.0.3
New equipment in 1.0.3. Class eligibility, minimum drop level, effects and stat previews below follow the installed item asset. Patch details.
Patch 1.0.3
According to the announcement, Divine equipment already held in offline saves updates to current stat values when loaded. Patch details.
Advanced details
Selling equipment
The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.
Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.
Example at item level 1, Divine: 1 gold; Ancient: 1 gold. Match the item level and Ancient status of your gear before comparing the price.