OVERVIEW

About Mythic Rift

Mythic battles with rewards that scale by tier.

Map overview

Map type
Mythic
Encounters
10

Entry requirements

Mythic scaling

Base enemy health
30
Base enemy damage
2
Base boss health
5000
Base boss damage
30
Gold bonus per tier
2%
XP bonus per tier
3%

Boss encounter

Encounter groups

Mythic enemies

Mythic enemies

Soul Shard rewards

Additional reward per tier
0.5

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Special drops in this location

The source enemy must appear and the difficulty must qualify. These chances are not per map run.

Patch 1.0.3

Announced runtime rules: each run includes a ranged enemy type and a non-physical damage type; enraged bosses gain 200% increased movement speed. Boss control resistance also affects knockback and movement stagger. Patch details.