DESKRAWL DATA

Deskrawl data sources and coverage

Deskrawl 1.0.3 installation snapshot: sources, extraction methodology, and wiki data limits.

Published entries

27 rows·2 columnsSwipe to view
CategoryEntries
Classes4
Abilities56
Summon skills1
Equipment223
Equipment effects1
Reins66
Consumables21
Items23
Materials30
Gems36
Runes199
Rune sets13
Rune effects3
Minions & reins67
Minion skills15
World & maps78
Enemies65
Enemy skills44
Talents171
Talent effects1
Life skills85
Crafting50
Status effects103
Unconfirmed skills3
Fishing3
Game mechanics13
NPC information22

The dataset stores 1759 static records and related effects, 3577 internal values validated against game checksums, 838 icons and images, enums, and all 10 game localization tables.

Methodology

Unity assets are read with UnityPy and Cpp2IL type metadata. Every gameplay object is checked for its exact byte length. Float and integer values are decoded using the game functions and verified against stored checksums. Links between items, abilities, recipes, talents, maps, and statuses use original object references. Player saves are not imported.

Text and values

English is the default wiki language; Indonesian is an optional translation. Official game names and descriptions remain in English. Tokens such as value and duration depend on level, talents, or modifiers. Tables separate base values and per-level increments. A maximum drop level of 0 means the asset does not set an upper limit; loot rules still apply. IsLockedInDemo refers to demo restrictions, not full-game restrictions.

Supporting references

AFK Meta and X1X are used to check system coverage and category completeness. Numeric data and images come from the installed game. Articles, designs, translations, and community builds from other sites are not copied.

Coverage limits

The wiki presents static data. Market prices, leaderboards, player progress, Steam achievements, patch history, and server behavior require additional sources or integrations. Localized equipment names may include procedural variants or names without standalone assets; see the procedural equipment guide.

Ownership

Deskrawl and its game text and images belong to First Day Games. PlayOnGG is an unofficial fan wiki.

What is shown

The talent catalog follows the current class trees. Eight talents with no confirmed tree slot or effect are kept in Advanced reference; fifteen empty level-100 placeholders are excluded. Mystery equipment is listed under Items because it generates gear when opened. Technical sale formulas, enemy base profiles and loot weights are available in collapsed Advanced details.

Calculation verification

Skill tooltips, rune effective levels, stat ranges, sale prices and combat caps were checked against installed snapshot 1.0.3. Effective level is base rank + skill bonuses + all-skill bonuses, with a minimum of 1 and no upper clamp in this calculation; for example, 10 + 6 → 16. This is code verification, not a live player-profile measurement.

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