OVERVIEW

About Soulrender

Divine weapon · Warrior, Sorcerer, Monk.

Equipment information

Equipment slot
Weapon
Usable by
Warrior, Sorcerer, Monk
Rarity
Divine
Sell price
Depends on item level, rarity and Ancient status
Drop level
1+
Upgrades
Up to +12
Gem sockets
Up to 3
Socket level requirement
30

Special effects

Each direct ability hit you land grants one stack of [Harvest of Souls]. Consumes 25 stacks to release Soul Impact, a soul wave that travels forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.

Sends a soul wave forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.

Related abilities

Fixed stats

Weapon Speed
+1.2
Weapon Damage
+290
Damage vs Slowed
+170%
Basic Attack Damage
+120%
Bonus Health
+35%
Damage Reduction
+10%
Life on Kill
+100
Life on Hit
+34

Finding this item

Drop source not yet confirmed.

Stat rules

This Divine item uses its fixed stats instead of random primary and secondary affixes. Values above are before upgrades, gems, and character modifiers.

Patch 1.0.3

Announced fix: Soul Impact itself and indirect damage no longer generate Harvest of Souls stacks. Soulrender visual effects were also simplified. Patch details.

Patch 1.0.3

According to the announcement, Divine equipment already held in offline saves updates to current stat values when loaded. Patch details.

Advanced details

Selling equipment

The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.

Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.

Example at item level 1, Divine: 1 gold; Ancient: 1 gold. Match the item level and Ancient status of your gear before comparing the price.