OVERVIEW

About Battle Draught Belt

Legendary belt · All classes.

Equipment information

Equipment slot
Belt
Usable by
All classes
Rarity
Legendary
Sell price
Depends on item level, rarity and Ancient status
Drop level
50+
Upgrades
Up to +12
Gem sockets
No sockets
Random affixes
4 primary · 1 secondary

Special effects

Drinking a Health Potion grants +35% All Damage for 6 seconds.

Finding this item

Drop source not yet confirmed.

Stat roll ranges

Choose an item level to preview its minimum and maximum rolls. Values are before upgrades, gems, and character modifiers. Select a class to see its eligible affixes.

Legendary

Ranges use the selected item level, saved for this item. Edit it to match your gear. The endgame sample is not an item level cap; item level can exceed character level.

Primary ×4

  • StrengthWarrior
    +3to+5
  • DexterityHunter · Monk
    +3to+5
  • IntelligenceSorcerer
    +3to+5
  • Max Health
    +31to+41
  • Dodge Chance
    +0.3%to+0.5%
  • Magic Resist
    +34to+46
  • Mana Cost Reduction
    +0.7%to+0.9%
  • Bonus Potion Charges
    +1to+1
  • Cooldown Reduction
    +0.7%to+0.9%
  • Attack Speed
    +1%to+1.4%
  • Thorns
    +7to+9

Secondary ×1

  • Health Potion Find
    +1.4%to+1.8%
  • Life Regeneration
    +1to+2
  • Mana on Kill
    +1to+1
  • XP Gained
    +1.4%to+1.8%

Advanced details

Selling equipment

The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.

Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.

Example at item level 50, Legendary: 24 gold; Ancient: 48 gold. Match the item level and Ancient status of your gear before comparing the price.