About Infernal Covenant
Infernal Covenant — bonuses activate at 2, 4, 6 set pieces.
2-piece bonus
+65% Damage to Burning enemies.
2-piece bonus · stats
- Damage vs Burned
- +65%
4-piece bonus
Fire Elemental gains Pyroblast as an additional ability.
4-piece bonus · related effects
Fire Elemental
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Summon a fire elemental that shoots fireballs at an enemy for 107% of your weapon damage.
- Unlock at character level
- 15
Fire Ball
Base skill values · level 1
Equipment/rune effect · Infernal Covenant. Fire Ball. Unlocked at level 1. Level 1 mana: 0; cooldown: 5 seconds.
- Fire · 1
- Weapon damage: 225% · Can critically strike: Yes
- Cooldown
- 5 s
6-piece bonus
Fire Elemental gains Fire Meteor as an additional ability.
6-piece bonus · related effects
Fire Elemental
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Summon a fire elemental that shoots fireballs at an enemy for 107% of your weapon damage.
- Unlock at character level
- 15
Fire Meteor
Base skill values · level 1
Equipment/rune effect · Infernal Covenant. Fire Meteor. Unlocked at level 50. Level 1 mana: 0; cooldown: 6.5 seconds.
- Fire · 1
- Weapon damage: 400% · Can critically strike: Yes
- Cooldown
- 6.5 s
Set pieces
Infernal Covenant Rune (I)
Rune levels 1–6 · effect descriptions at level 6
- Fire Elemental
- +4 → +6
Infernal Covenant Rune (II)
Rune levels 1–6 · effect descriptions at level 6
- Fire Elemental
- +4 → +6
Infernal Covenant Rune (III)
Rune levels 1–6 · effect descriptions at level 6
- Intelligence
- +20 → +35 (level 1–6)
Infernal Covenant Rune (IV)
Rune levels 1–6 · effect descriptions at level 6
- Max Mana
- +50 → +60 (level 1–6)
Infernal Covenant Rune (V)
Rune levels 1–6 · effect descriptions at level 6
- Max Health
- +500 → +600 (level 1–6)
Infernal Covenant Rune (VI)
Rune levels 1–6 · effect descriptions at level 6
- Life on Hit
- +15 → +20 (level 1–6)