Basic Attack hits grant a charge. At 10 charges, gain +30% to all damage for 3s.
Basic Attack hits build charges. At 10 charges, consume them to activate Charged and Ready.
All damage +30% for 3s.
Effects at rank 10 · before player modifiers
+5 Dexterity
Effects at rank 8 · before player modifiers
+1.5% Dodge Chance
Effects at rank 6 · before player modifiers
[Multishot] hits have a 4% chance to knock enemies back 2.