Database talents
Talents from the current class trees, their effects and prerequisites.
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Showing 12 of 41 talents
Formless
Effects at rank 1 · before player modifiers
Gain bonus Critical Damage equal to 200% of your Dodge Chance.
- Maximum points
- 1
- Required level
- 60
Enhance Chi Bolt: Healing
Effects at rank 6 · before player modifiers
Chi Bolt's third bolt restores an additional 4% of your Max Health
- Maximum points
- 6
- Required level
- 50
Enhance Divine Thunder: Damage
Effects at rank 5 · before player modifiers
+40% Damage to Divine Thunder
- Maximum points
- 5
- Required level
- 50
Aftershock
Effects at rank 1 · before player modifiers
Every 3 [Basic Attack] casts, you have a 80% chance to inflict [Dazed] on each enemy hit. Only direct hits can trigger this effect.
- Maximum points
- 1
- Required level
- 30
Max Mana
Effects at rank 5 · before player modifiers
+6 Max Mana
- Max Mana
- +6 → +30 (level 1–5)
- Maximum points
- 5
Charged Orb
Effects at rank 8 · before player modifiers
Sacred Orbs hits have a 10% chance to apply 1 stack of [Electrostatic].
- Maximum points
- 8
- Required level
- 40
Thundering
Effects at rank 1 · before player modifiers
A [Lightning] hit on an enemy with 5 stacks of [Electrostatic] consumes them, calling down a lightning strike for 250% weapon damage as Lightning damage
- Maximum points
- 1
- Required level
- 60
Mirror Steps
Effects at rank 1 · before player modifiers
After dodging, gain +60% Physical Damage for 4s
- Maximum points
- 1
- Required level
- 10
Iron Constitution
Effects at rank 1 · before player modifiers
A lethal blow restores you to full health, reduces damage taken by 60% for 6s, and resets all ability cooldowns. Cooldown: 20s.
- Maximum points
- 1
- Required level
- 60
Chi Ward
Effects at rank 1 · before player modifiers
Every 3 seconds, replenish a shield equal to 500% of your Max Mana.
- Maximum points
- 1
- Required level
- 30
Chi Expenditure
Effects at rank 1 · before player modifiers
After casting a [Strong Attack], spend all remaining Mana. Each extra Mana spent increases that attack’s direct damage by 1%.
- Maximum points
- 1
- Required level
- 60
Exposing Strikes
Effects at rank 1 · before player modifiers
Abilities you cast apply [Exposed] to each enemy hit. At 5 stacks, it becomes [Vulnerable]. Only direct hits from abilities you cast apply stacks.
- Maximum points
- 1
- Required level
- 10