DESKRAWL: IDLE ARPG DATABASE

Database talents

Talents from the current class trees, their effects and prerequisites.

Filter

Search and filters apply only to talents. Use the header search for the entire wiki.

Showing 12 of 41 talents

Ironward

Ironward

Effects at rank 1 · before player modifiers

Each Basic Attack hit adds a shield equal to 3% of your Max HP for 4s. Only direct hits can trigger this effect.

Talent information
Maximum points
1
Required level
60
Peak Condition

Peak Condition

Effects at rank 5 · before player modifiers

Talent effects

Physical Damage: +15% → +75% (level 1–5) Fire Damage: +15% → +75% (level 1–5) Cold Damage: +15% → +75% (level 1–5) Lightning Damage: +15% → +75% (level 1–5) Poison Damage: +15% → +75% (level 1–5) Arcane Damage: +15% → +75% (level 1–5)

Talent information
Maximum points
5
Required level
40
Critical Hit Chance

Critical Hit Chance

Effects at rank 5 · before player modifiers

+2% Critical Hit Chance

Stat bonuses
Critical Hit Chance
+2% → +10% (level 1–5)
Talent information
Maximum points
5
Deepening Wounds

Deepening Wounds

Effects at rank 6 · before player modifiers

[Bleed] Ability hits have a 5% chance to execute non-Boss enemies below 30% HP.

Talent information
Maximum points
6
Required level
50
Enhance Valiant Strike: Vulnerable Chance

Enhance Valiant Strike: Vulnerable Chance

Effects at rank 5 · before player modifiers

Valiant Strike has an additional 10% chance to inflict [Vulnerable].

Talent information
Maximum points
5
Required level
5
Returning Fury

Returning Fury

Effects at rank 1 · before player modifiers

Each direct enemy hit restores 1% of your Max Mana.

Talent information
Maximum points
1
Required level
30
Butcher's Rhythm

Butcher's Rhythm

Effects at rank 3 · before player modifiers

Rending Onslaught carves 1 additional cuts.

Talent information
Maximum points
3
Required level
50
Focused Technique

Focused Technique

Effects at rank 1 · before player modifiers

[Basic Attack] damage +100%, but Mana gained from Basic Attacks −50%.

Talent information
Maximum points
1
Required level
10
Forge Within

Forge Within

Effects at rank 1 · before player modifiers

Consumes 1% of your Max Mana each second to gain +75% [Strong Attack] damage and 20% reduced ability Mana cost.

Talent information
Maximum points
1
Required level
60
Bloodlust

Bloodlust

Effects at rank 1 · before player modifiers

When an enemy dies while Bleeding, or is slain by a [Bleed] Ability, gain a stack of [Bloodlust] for 15s, increasing your Damage by 50% per stack, up to 10 stacks.

Talent information
Maximum points
1
Required level
60
Counterattack Storm

Counterattack Storm

Effects at rank 1 · before player modifiers

After every 5 direct enemy hits, counterattack nearby enemies for 250% weapon damage as Physical damage.

Talent information
Maximum points
1
Required level
60
Critical Hit Damage

Critical Hit Damage

Effects at rank 8 · before player modifiers

+10% Critical Hit Damage

Stat bonuses
Critical Hit Damage
+10% → +80% (level 1–8)
Talent information
Maximum points
8
Required level
5