DESKRAWL: IDLE ARPG DATABASE

Database talents

Talents from the current class trees, their effects and prerequisites.

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Showing 12 of 163 talents

Mana Regeneration

Mana Regeneration

Effects at rank 6 · before player modifiers

+1 Mana Regen

Stat bonuses
Mana Regeneration
+1 → +6 (level 1–6)
Talent information
Maximum points
6
Required level
5
Flash Freeze

Flash Freeze

Effects at rank 1 · before player modifiers

Applying [Chill] to an enemy has a 15% chance to also apply [Frozen].

Talent information
Maximum points
1
Required level
30
Combustion

Combustion

Effects at rank 1 · before player modifiers

When you kill an enemy affected by [Burn], there is a 50% chance to trigger a fiery explosion, dealing 300% weapon damage to nearby enemies.

Talent information
Maximum points
1
Required level
60
Deep Chill

Deep Chill

Effects at rank 8 · before player modifiers

Your [Chill] is 6% more potent, slowing enemies more and lasting longer.

Talent information
Maximum points
8
Required level
15
Thunderstruck

Thunderstruck

Effects at rank 1 · before player modifiers

Lightning Storm has a 15% chance to apply [Short Stun] to enemies it hits for 1s.

Talent information
Maximum points
1
Required level
10
Mana Conduit

Mana Conduit

Effects at rank 6 · before player modifiers

[Basic Attack] generates +1 Mana.

Talent information
Maximum points
6
Required level
5
Electrical Shield

Electrical Shield

Effects at rank 8 · before player modifiers

+2% Armor. Melee attackers have a 4% chance to grant you 5 Mana.

Stat bonuses
Bonus Armor
+2% → +16% (level 1–8)
Talent information
Maximum points
8
Required level
15
Frost Armor

Frost Armor

Effects at rank 8 · before player modifiers

Gain 35 Armor and increase your total Armor by 3%.

Stat bonuses
Armor
+35 → +280 (level 1–8)
Bonus Armor
+3% → +24% (level 1–8)
Talent information
Maximum points
8
Storm Executioner

Storm Executioner

Effects at rank 10 · before player modifiers

+4% Lightning Damage. +3% Damage to Elite enemies.

Stat bonuses
Damage vs Elite
+3% → +30% (level 1–10)
Lightning Damage
+4% → +40% (level 1–10)
Talent information
Maximum points
10
Required level
5
Flame Ward

Flame Ward

Effects at rank 8 · before player modifiers

+5% Fire Damage. +4% Magic Resist.

Stat bonuses
Magic Resist
+4% → +32% (level 1–8)
Fire Damage
+5% → +40% (level 1–8)
Talent information
Maximum points
8
Required level
5
Enhance Ice Shards: Damage

Enhance Ice Shards: Damage

Effects at rank 8 · before player modifiers

+10% [Ice Shards] Damage.

Talent information
Maximum points
8
Required level
20
Enhance Electrocute: Mana Gain

Enhance Electrocute: Mana Gain

Effects at rank 6 · before player modifiers

+2 Mana Gain from [Electrocute].

Talent information
Maximum points
6
Required level
40