PATCH 1.1.0

Patch 1.1.0: World Boss, minion progression and class balance

Pumpkin King, minion training, Mythic Tokens, Black Mist transmutation, monthly leaderboards and class balance.

Deskrawl 1.1.0, Steam build 26310087. Released 30 October 2026, 06:56 WIB (29 October 23:56 UTC).

The catalog uses the installed 1.1.0 assets. The gameplay and service changes below summarize the official announcement; they are not live combat or server tests.

World Boss and Pumpkin King

Monthly World Boss events rotate bosses and rewards and are expected to run for roughly two weeks. Pumpkin King is the first boss, with multiple difficulties, no entry materials and a 100-run daily limit. Two exclusive Legendary items and its rein are available through its rewards. See Pumpkin King, Pumpkin King, Prismatic Heart, Soulfeast Pauldron and Rein World Boss Pumpkin. Event availability and daily limits follow the game service.

Minion progression

Minions now earn experience from kills, reaching +10. Materials upgrade their skills. Unlockable slots accept minion equipment and an inherited ability from another minion. The refreshed minion catalog includes current passive bonuses, abilities and Pumpkin King. Open Slave Progression Config for progression requirements and Minion training for the unlock costs.

Mythic Tokens and Black Mist transmutation

Mythic chests can award Mythic Token, exchangeable for Black Mist or Divine equipment. Alchemists accept 9 Black Mist items for a Divine upgrade attempt or 3 Black Mist items for a Black Mist reroll. Revealed and equipped Black Mist items are eligible according to the announcement. All transmutations now consume gold. Current recipes include the installed costs and odds.

Leaderboard seasons and Hall of Fame

Leaderboards now use monthly seasons and a Hall of Fame. Each class's top three on included boards enter the Hall of Fame. The top ten from the completed first season receive mailed cosmetic wings. Equipment and runes are locked during tracked maps; the result screen uses the server-recorded run duration.

Mythic Rift timer

Each Rift now has a 15-minute run timer; Boss Enrage is removed. Auto Next Tier advances runs automatically. Ancient Oak Treant, Defiled Wyrm and Keep Succubus receive weaker healing variants inside Rifts. Current encounter and skill pages use those separate assets. Earlier patch articles describing Enraged retain their historical context.

General progression and equipment

Gem, fish and potion stacks increase to 999. Shift + right click buys mystery equipment in bulk; mail gains Claim All. Two Life Skill nodes add 500 Soul Shard capacity each. The final two Treasure Maps gain Royal Treasure Chest. Singleplayer's super-rare drop bonus rises to +300%; offline experience increases 50%. Soulrender gains weapon damage and loses attack speed. Reaper's Pauldron limits its on-kill triggers to five per second.

Hunter — physical

Rapid Fire grows from 35% to 45% weapon damage per arrow, scaling 1.6 percentage points per ability level. Deadeye's Resolve six-piece arrows become 90%, scaling 3.2 points. New level-30 capstone Exploit Weakness adds 240% Physical ability damage against Vulnerable. Marked for Death adds 8% damage against Vulnerable per rank. Sustained Fire also converts Attack Speed bonus into Physical Damage, up to 100%. Lone Hunter gives 240% Physical Damage; the Attack Speed talent adds 1% Weapon Damage per rank.

Hunter — poison and traps

Poisoned's base stack limit becomes 200, rising to 400 with Critical Injection. Venomous Leech accelerates Poisoned ticks by 50%; Venomfang four-piece adds 100% tick speed. Improved Poison Shot adds 8% damage over time per rank. Hunter necklace pools gain Damage to Poisoned. Poison Trap becomes 250% + 10 points/level and Arcane Trap 400% + 15 points/level. Deadly Traps adds 10% Trap damage against elites/bosses per rank; Exposing Traps gives 200% Trap Critical Damage. Trapper's Legacy four-piece Death Mark adds 120% Critical Damage against marked enemies.

Sorcerer — fire

Combustion now checks ability hits against Burning enemies: 35% chance for a 900% Fire damage explosion. Fire Ball scaling becomes 3 points/level; Fire Meteor 15 points/level. Flame Aura Critical Damage scales by 10% per level. Cataclysm gives 15% Meteor damage per rank for a 2% cooldown increase. Infernal Covenant two-piece gives 90% damage against Burning; its Fire Elemental's Pyroblast and Meteor improve. Ring of the Fourth Flame Pyroblast becomes 300% + 10 points/level.

Sorcerer — frost and lightning

Ice Shards becomes 125% + 5 points/level. Cold Retribution grants 10% Damage Reduction. Flame Lightning's Lightning portion becomes 65% + 2.5 points/level; Storm Conduit adds 50% Lightning Storm damage. Stormcaller six-piece Lightning Ball pulses can critically hit, with 50% damage per pulse, adjusted timing and a larger ball.

Monk

Piercing Lunge changes to 180% + 6 points/level. Serpent's Tongue four-piece applies its 50% Mana-cost reduction multiplicatively; six-piece reduces a random Special cooldown by 0.5 seconds per cast. Whirlwind Staff costs 75 Mana, recovers in 0.75 seconds, and produces faster tornadoes lasting 2 seconds with 1-second repeat hits. Crown of the Wandering Gale's tornado lifetime penalty becomes 40%. Wayfarer's Grips gains one stack per Charge cast, each giving 8% more damage, up to 20. Fixes cover Hundred Hands direct hits and Spirit Twin positioning/Golden Palms.

Warrior

Forge Within grants 30% more Strong Attack damage, multiplying damage, and drains 3% Max Mana per second. Iron Thorn pulses benefit from Thorns bonuses. Deadly Hook selects the farthest target to pull more enemies along its route.

Interface, performance and fixes

Window position persists. Town Portal channels cancel on game-state changes. Tornadoes, fire effects and Iron Thorn receive performance work. Fixes cover Soulrender visuals, Ice Shards/Skeleton Archer collision, Fire Elemental spacing, singleplayer trade labels and Flame Aura localization. Minion tooltips improve; local loot statistics include chest, mystery-equipment and token-exchange results.

Royal Treasure Chest · Prismatic Heart · Soulfeast Pauldron · Mythic Token · Soul Reliquary V · Soul Reliquary VI · Pumpkin King · Slave Progression Config · Pumpkin King · Exploit Weakness · Pumpkin King

Source

Official First Day Dev announcement.

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