OVERVIEW

About Ancient Schrodinger's Ring

Divine ring · All classes.

Equipment information

Equipment slot
Ring
Usable by
All classes
Rarity
Divine
Sell price
Depends on item level, rarity and Ancient status
Drop level
1+
Upgrades
Up to +13
Gem sockets
Up to 1
Socket level requirement
30

Special effects

+50% Damage to Healthy enemies.

Your attacks always treat enemies as both Healthy and Injured.

Fixed stats

Critical Hit Chance
+13.5%
Critical Hit Damage
+100%
Attack Speed
+25%
Magic Resist
+850
Gold Find
+35%
Item Find
+35%

Finding this item

Drop source not yet confirmed.

Stat rules

This Divine item uses its fixed stats instead of random primary and secondary affixes. Values above are before upgrades, gems, and character modifiers.

Ancient Divine

Ancient version of Schrodinger's Ring. Base stats match the original Divine; special effects use the Ancient asset shown here. Obtained through the three-identical-Divine Cube recipe, not an ordinary random drop. Transmutation guide.

Advanced details

Selling equipment

The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.

Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.

Example at item level 1, Divine: 1 gold; Ancient: 1 gold. Match the item level and Ancient status of your gear before comparing the price.