About Ancient Schrodinger's Ring
Divine ring · All classes.
Equipment information
- Equipment slot
- Ring
- Usable by
- All classes
- Rarity
- Divine
- Sell price
- Depends on item level, rarity and Ancient status
- Drop level
- 1+
- Upgrades
- Up to +13
- Gem sockets
- Up to 1
- Socket level requirement
- 30
Special effects
+50% Damage to Healthy enemies.
Your attacks always treat enemies as both Healthy and Injured.
Fixed stats
- Critical Hit Chance
- +13.5%
- Critical Hit Damage
- +100%
- Attack Speed
- +25%
- Magic Resist
- +850
- Gold Find
- +35%
- Item Find
- +35%
Finding this item
Drop source not yet confirmed.
Stat rules
This Divine item uses its fixed stats instead of random primary and secondary affixes. Values above are before upgrades, gems, and character modifiers.
Ancient Divine
Ancient version of Schrodinger's Ring. Base stats match the original Divine; special effects use the Ancient asset shown here. Obtained through the three-identical-Divine Cube recipe, not an ordinary random drop. Transmutation guide.
Advanced details
Selling equipment
The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.
Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.
Example at item level 1, Divine: 1 gold; Ancient: 1 gold. Match the item level and Ancient status of your gear before comparing the price.