About Ancient Soulrender
Divine weapon · Warrior, Sorcerer, Monk.
Equipment information
- Equipment slot
- Weapon
- Usable by
- Warrior, Sorcerer, Monk
- Rarity
- Divine
- Sell price
- Depends on item level, rarity and Ancient status
- Drop level
- 1+
- Upgrades
- Up to +13
- Gem sockets
- Up to 3
- Socket level requirement
- 30
Special effects
Each direct ability hit you land grants one stack of [Harvest of Souls]. Consumes 17 stacks to release Soul Impact, a soul wave that travels forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.
Related abilities
Fixed stats
- Weapon Speed
- +1.1
- Weapon Damage
- +360
- Damage vs Slowed
- +170%
- Basic Attack Damage
- +120%
- Bonus Health
- +35%
- Damage Reduction
- +10%
- Life on Kill
- +100
- Life on Hit
- +34
Finding this item
Drop source not yet confirmed.
Stat rules
This Divine item uses its fixed stats instead of random primary and secondary affixes. Values above are before upgrades, gems, and character modifiers.
Ancient Divine
Ancient version of Soulrender. Base stats match the original Divine; special effects use the Ancient asset shown here. Obtained through the three-identical-Divine Cube recipe, not an ordinary random drop. Transmutation guide.
Advanced details
Selling equipment
The merchant value is calculated from the actual item's level and rarity. Weapon, Ring and Necklace slots receive a ×1.3 multiplier; Ancient doubles the value before rounding. Upgrades, affixes and sockets are not inputs to this price.
Formula: item level × 0.25 × slot multiplier × (1 + 0.3 × rarity index), rounded to the nearest integer, with a minimum of 1 gold. Rarity indices: Common 0, Uncommon 1, Rare 2, Legendary 3, Divine 4.
Example at item level 1, Divine: 1 gold; Ancient: 1 gold. Match the item level and Ancient status of your gear before comparing the price.