PATCH 1.0.0h

Patch 1.0.0h: Hunter and Monk buffs

Hunter damage and talents, Monk changes, combat fixes, loot and online-mode requirements.

Historical patch notes. Current data uses Patch 1.0.3.

Editorial summary of the developer’s announcement; the source below contains the full original notes.

Class changes

  • Hunter base weapon damage increased: Steady Shot 170% → 250%, Multishot 140% → 200%, Rapid Fire 25% → 35%, and Arcane Arrowstorm 90% → 160%. Steady Shot also casts faster.
  • Flare gained Dizzy. Several Hunter talents were strengthened; Rapid Flare cooldown reduction changed to 6% per rank.
  • Monk Chain Force temporarily changed to Vulnerable on every seventh Basic Attack. Mirror Steps became +60% Physical Damage for four seconds; Piercing Lunge and Whirlwind Staff received hit-detection improvements.
  • Sorcerer Ice Nova base damage increased from 10% to 30%; self-buffs could apply during Ice Block.

General changes

  • Corrected pierce/ricochet ordering, talent cast counters, Poison Trap descriptions and Paragon experience.
  • Frost Dragon gained a 5% Golden Treasure Chest drop. Lord of the Crimson Vale capacity increased to 30.
  • Online Mode began requiring an owned game license; shared licenses retained Singleplayer access.
  • Fixed font rendering, Life Skills language refresh and talent-panel scrolling.

Source

Official Steam announcement: Patch 1.0.0h Hunter/Monk Buffs and other improvements

Published: 2026-10-01 (UTC).

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