PATCH 1.0.0h
Patch 1.0.0h: Hunter and Monk buffs
Hunter damage and talents, Monk changes, combat fixes, loot and online-mode requirements.
Historical patch notes. Current data uses Patch 1.0.3.
Editorial summary of the developer’s announcement; the source below contains the full original notes.
Class changes
- Hunter base weapon damage increased: Steady Shot 170% → 250%, Multishot 140% → 200%, Rapid Fire 25% → 35%, and Arcane Arrowstorm 90% → 160%. Steady Shot also casts faster.
- Flare gained Dizzy. Several Hunter talents were strengthened; Rapid Flare cooldown reduction changed to 6% per rank.
- Monk Chain Force temporarily changed to Vulnerable on every seventh Basic Attack. Mirror Steps became +60% Physical Damage for four seconds; Piercing Lunge and Whirlwind Staff received hit-detection improvements.
- Sorcerer Ice Nova base damage increased from 10% to 30%; self-buffs could apply during Ice Block.
General changes
- Corrected pierce/ricochet ordering, talent cast counters, Poison Trap descriptions and Paragon experience.
- Frost Dragon gained a 5% Golden Treasure Chest drop. Lord of the Crimson Vale capacity increased to 30.
- Online Mode began requiring an owned game license; shared licenses retained Singleplayer access.
- Fixed font rendering, Life Skills language refresh and talent-panel scrolling.
Source
Official Steam announcement: Patch 1.0.0h Hunter/Monk Buffs and other improvements
Published: 2026-10-01 (UTC).