PATCH 1.0.1

Patch 1.0.1: Grand runes, Enlightenment and class changes

Grand skill runes, tradable materials, equipment Enlightenment, class balance and farming changes.

Historical patch notes. Current data uses Patch 1.0.3.

Editorial summary of the developer’s announcement; the source below contains the full original notes.

New progression

  • Added 32 Legendary Grand skill runes, eight per class, with improved stats and skill-rank bonuses.
  • Introduced tradable Gold Bars worth 2,500,000 gold and Consecration Stones from Mythic Rift bosses.
  • Equipment at +10 gained two Enlightenment steps, each increasing its stats by 5%.
  • Added automatic stage advancement, Training Grounds damage tracking and a floating combat-text setting.

Combat and loot

  • Hunter traps became thrown attacks; Lethal Traps replaced the size talent. Venom Bolt and several Hunter rune sets were improved.
  • Monk regained the third-attack Chain Force damage bonus, with Exposing Strikes becoming separate. Piercing Lunge and its set effect changed.
  • Fixed Harvest Moon damage; improved Frozen Barrage targeting and Soulrender stacking.
  • Raised rune-set drops by 40%; changed Rift entry to two boss materials plus one skull, with a 15-minute enrage from tier 75.
  • Reduced boss-material requirements for +9/+10 upgrades while raising gold costs. Fish stack to 99; two fishing areas gained Gold Bars.
  • Added precious-item sale confirmation and fixes for networking, collisions, map progression and portrait-screen popups.

Source

Official Steam announcement: 1.0.1 32 Legendary Runes, New Commodities, Equipment Enlightenment and More!

Published: 2026-10-06 (UTC).

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