About Arcane Trap
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Set a trap that detonates when an enemy steps on it, dealing 300% weapon damage as Arcane damage to everything nearby with a 100% chance to inflict [Arcane Grip]. Also inflicts [Dizzy] on all enemies hit.
Summary and preview share your saved effective level. Learned rank cap: 10; rune bonuses can raise effective level above this.
Rune bonus ranks: examples and verificationSkill information
- Class
- Hunter
- Skill type
- Special · Trap · Arcane
- Unlock at character level
- 45
- Maximum skill level
- 10
- Targeting
- Single target
- Range at skill level 10 (units)
- 12
Skill level preview
Enter learned rank + skill bonuses + all-skill bonuses. Learned rank cap: 10; effective level can exceed it.
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Set a trap that detonates when an enemy steps on it, dealing 300% weapon damage as Arcane damage to everything nearby with a 100% chance to inflict [Arcane Grip]. Also inflicts [Dizzy] on all enemies hit.
- Duration
- 5s
- Movement speed reduction
- 35%
- Attack speed reduction
- 25%
What improves
Compare skill level 1 with the selected skill level. This is separate from character level.
Mana cost, Cooldown (s), Range stay the same from level 1–10.
Values at the selected effective level, before damage, mana-cost or cooldown modifiers. Weapon damage percentages are multipliers, not final hit damage. Your in-game mana cost, cooldown, and effective skill level can differ.