About Hunter
A ranged specialist who pours out rapid fire from across the field. Traps and poisons wear down whatever survives the volley.
Character information
- Hero name
- Hunter
- Primary stat
- Dexterity
- Class
- Hunter
Starting equipment
The starting weapon for this class.
Class skills
14 class abilities. Descriptions, mana costs, and cooldowns show maximum level 10 values before player modifiers.
Poison Shot
- Generate:
- 8 Mana
- Cooldown:
- Weapon speed
Fire a poisoned arrow that deals 132% weapon damage as Poison damage, with a 29% chance to inflict [Poisoned].
- Unlock at character level
- 1
Arcane Bomb
- Generate:
- 10 Mana
- Cooldown:
- Weapon speed
Launch a homing arcane charge that detonates on impact, dealing 88% weapon damage as Arcane damage to all enemies caught in the blast.
- Unlock at character level
- 15
Knife Barrage
- Generate:
- 7 Mana
- Cooldown:
- Weapon speed
Hurl a flurry of throwing knives at up to three nearby enemies in quick succession, each knife dealing 117% weapon damage as Physical damage.
- Unlock at character level
- 30
Twin Arrows
- Generate:
- 9 Mana
- Cooldown:
- Weapon speed
Fire two arrows in quick succession at up to two nearby enemies, each dealing 88% weapon damage as Physical damage. If only one enemy is available, both arrows strike it.
- Unlock at character level
- 45
Steady Shot
- Cost:
- 55 Mana
- Cooldown:
- 0.8 seconds
Loose a powerful arrow that pierces every enemy in its path, dealing 322% weapon damage as Physical damage.
- Unlock at character level
- 5
Multishot
- Cost:
- 65 Mana
- Cooldown:
- 0.6 seconds
Loose a storm of arrows in a wide cone, striking every enemy caught in it for 259% weapon damage as Arcane damage.
- Unlock at character level
- 20
Rapid Fire
- Cost:
- 70 Mana
- Cooldown:
- 2.5 seconds
Plant your feet and pour a stream of arrows into your target for 2 seconds, each arrow dealing 46% weapon damage as Physical damage.
- Unlock at character level
- 35
Venom Bolt
- Cost:
- 80 Mana
- Cooldown:
- 0.8 seconds
Fire a powerful poisoned projectile that bursts on impact, dealing 205% weapon damage as Poison damage to all nearby enemies with a 100% chance to inflict 2 stacks of [Poisoned].
- Unlock at character level
- 50
Poison Trap
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Set a trap that detonates when an enemy steps on it, dealing 236% weapon damage as Poison damage to everything nearby with a 100% chance to inflict 3 stacks of [Poisoned].
- Unlock at character level
- 10
Shockwave
- Cost:
- 0 Mana
- Cooldown:
- 20 seconds
Fire a concussive shot that erupts into a shockwave, dealing 127% weapon damage as Physical damage to all enemies in front of you, knocking them back with a 100% chance to inflict [Short Stun].
- Unlock at character level
- 15
Flare
- Cost:
- 0 Mana
- Cooldown:
- 25.5 seconds
Fire a flare that bursts on impact, inflicting [Vulnerable] and [Dizzy] on all nearby enemies for 3s.
- Unlock at character level
- 25
Arcane Arrowstorm
- Cost:
- 0 Mana
- Cooldown:
- 24 seconds
Call down a rain of arcane arrows that repeatedly deals 205% weapon damage as Arcane damage to enemies caught beneath it.
- Unlock at character level
- 30
Phantom Form
- Cost:
- 0 Mana
- Cooldown:
- 24 seconds
Take on a phantom form for 5.9s, gaining 15% Dodge Chance and 50% Attack Speed.
- Unlock at character level
- 40
Arcane Trap
- Cost:
- 0 Mana
- Cooldown:
- 30 seconds
Set a trap that detonates when an enemy steps on it, dealing 390% weapon damage as Arcane damage to everything nearby with a 100% chance to inflict [Arcane Grip]. Also inflicts [Dizzy] on all enemies hit.
- Unlock at character level
- 45
Compatible rune sets
Check the 2-, 4-, and 6-piece bonuses, then follow each set to its rune pieces and affected skills.
Trapper’s Legacy
Direct damage from traps increased by 60%.
Enemies hit by your traps receive your Death Mark for 3.5 seconds, granting you +30% Critical Chance against them.
Traps can be retriggered 3 additional times.
Deadeye’s Resolve
Physical damage increased by 50%.
While channeling Rapid Fire, gain 25% damage reduction.
Your deadeye focus sharpens. Rapid Fire shoots 30% faster, deals double damage, and its arrows now pierce up to 3 targets.
Venomfang
Damage against poisoned enemies increased by 70%.
Applying poison reduces the target's movement speed by 25% and attack speed by 20% for 5 seconds. Reapplying poison refreshes the slow.
Casting Poison Shot has a 50% chance to launch an arcing venom projectile that deals 420% weapon damage as Poison in a small area and applies 2 stacks of poison to all enemies hit.
Talents linked to your skills
These talents reference a class skill. Check prerequisites and point limits on each talent page; use the class talent catalog for general stat and utility talents too.
Forceful Volley
Effects at rank 6 · before player modifiers
[Multishot] hits have a 4% chance to knock enemies back 2.
- Maximum points
- 6
- Required level
- 20
Concussive Force
Effects at rank 5 · before player modifiers
[Shockwave] knocks enemies back an additional 0.5.
- Maximum points
- 5
- Required level
- 15
Improved Poison Shot
Effects at rank 6 · before player modifiers
Poison Shot has +5% chance to apply [Poisoned].
- Maximum points
- 6
- Required level
- 20
Improved Arcane Bomb
Effects at rank 6 · before player modifiers
Arcane Bomb splash radius increased by 8%.
- Maximum points
- 6
- Required level
- 15
Deadly Knife Barrage
Effects at rank 6 · before player modifiers
[Knife Barrage] gains +4% Critical Hit Chance.
- Maximum points
- 6
- Required level
- 40
Knife Storm
Effects at rank 3 · before player modifiers
[Knife Barrage] targets 1 additional enemies.
- Maximum points
- 3
- Required level
- 50
Improved Twin Arrows
Effects at rank 6 · before player modifiers
After hitting an enemy each [Twin Arrows] projectile ricochets to another random enemy. [Twin Arrows] deals 5% more damage.
- Maximum points
- 6
- Required level
- 50
Improved Steady Shot
Effects at rank 8 · before player modifiers
[Steady Shot] deals 3% more damage for each enemy its projectile has already pierced.
- Maximum points
- 8
- Required level
- 20
Sustained Fire
Effects at rank 8 · before player modifiers
[Rapid Fire]'s channel duration is increased by 6%.
- Maximum points
- 8
- Required level
- 40
Arcane Corrosion
Effects at rank 1 · before player modifiers
[Arcane Arrowstorm] hits have a 100% chance to apply [Arcane Corrosion]. A hit from [Arcane Bomb] or [Multishot] consumes all stacks and deals 400% weapon damage at 1 stack or 700% at 2 stacks as Arcane damage.
- Maximum points
- 1
- Required level
- 60
Rapid Flare
Effects at rank 5 · before player modifiers
+6% [Flare] Cooldown reduction.
- Maximum points
- 5
- Required level
- 40
Class equipment with special effects
Equipment with special effects usable by Hunter, including universal gear and equipment restricted to compatible classes.
Battle Draught Belt
Legendary belt · All classes.
Drinking a Health Potion grants +35% All Damage for 6 seconds.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Boots of the Windcaller
Legendary boots · All classes.
+50% Movement Speed for 4 seconds after a kill.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Blooddistiller’s Stride
Legendary boots · All classes.
Enemy kills have a 10% chance to drop a Health Potion. This effect can drop a potion once every 1 sec. Dropped Health Potions are picked up immediately. If your Potion Charges are full, drink the collected potion immediately.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Thornheart Cuirass
Legendary chest · All classes.
Damage dealt by Thorns is increased by 500%, but you lose 15% Max Health.
- Slot
- Chest
- Rarity
- Legendary
- Class
- All classes
Runeward Vestment
Legendary chest · Sorcerer, Hunter.
When struck by an enemy critical hit, gain a Spirit Shield based on your Max Health. (8s cooldown)
A magical barrier absorbing up to 20% of Max HP in damage. Lasts 8s.
- Slot
- Chest
- Rarity
- Legendary
- Class
- Sorcerer, Hunter
Evasive Cuirass
Legendary chest · Hunter, Monk.
Gain bonus Physical Damage Reduction equal to 50% of your Dodge Chance.
- Slot
- Chest
- Rarity
- Legendary
- Class
- Hunter, Monk
Deadeye Grips
Legendary gloves · Hunter.
Knife Barrage and Twin Arrows can pierce through one target.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- Hunter
Festering Gauntlets
Legendary gloves · Warrior, Sorcerer, Hunter.
Your Damage Over Time deals 80% increased damage.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- Warrior, Sorcerer, Hunter
Gauntlets of the Third Beat
Legendary gloves · All classes.
Every 3rd Basic Attack cast deals 100% more direct damage.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- All classes
Glorious Gladiator Helmet
Divine helm · All classes.
Strength, Dexterity, Intelligence +30%.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Visage of the Undying
Divine helm · All classes.
Reduces all damage taken by 30%.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Iron Tyrant’s Helm
Divine helm · All classes.
Deal 20% more damage, increased to 40% against Elites and Bosses.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Crown of the Fallen King
Legendary helm · All classes.
+30% Attack Speed for 3 seconds after a kill.
- Slot
- Helm
- Rarity
- Legendary
- Class
- All classes
Circlet of Focus
Legendary helm · All classes.
Each Basic Attack grants 1 stack of Focus for 10 seconds, up to 5 stacks. Your next Strong Attack consumes all Focus, dealing 20% extra damage per stack.
- Slot
- Helm
- Rarity
- Legendary
- Class
- All classes
Phantom Mask
Legendary helm · Hunter.
Gain +100% Arcane Damage and +100% Poison Damage while [Phantom Form] is active.
- Slot
- Helm
- Rarity
- Legendary
- Class
- Hunter
Pendant of Vigor
Legendary necklace · All classes.
+75% All Damage while you are Healthy (above 80% HP).
- Slot
- Necklace
- Rarity
- Legendary
- Class
- All classes
Wolf's Hunger
Legendary necklace · Hunter.
[Multishot] strikes twice.
- Slot
- Necklace
- Rarity
- Legendary
- Class
- Hunter
Greaves of the Arcane Edge
Legendary pants · All classes.
+150% Critical Hit Damage from [Fire], [Lightning] and [Arcane] Abilities.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Manaflow Greaves
Legendary pants · All classes.
Killing an enemy grants 15 Mana Regeneration for 4 seconds.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Stoneguard Greaves
Legendary pants · All classes.
Reduces damage taken by 300 after all other damage reductions (minimum 1 damage).
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Schrodinger's Ring
Divine ring · All classes.
Your attacks always treat enemies as both Healthy and Injured.
- Slot
- Ring
- Rarity
- Divine
- Class
- All classes
Ring of Revelation
Legendary ring · All classes.
While standing still, gain +10% Basic Attack Damage every second, stacking up to 20 times.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Ring of Arcane Precision
Legendary ring · Hunter.
Arcane abilities gain +9% Critical Hit Chance.
- Slot
- Ring
- Rarity
- Legendary
- Class
- Hunter
Shell Spike Pauldron
Legendary shoulder · All classes.
10% of your Armor also contributes to Thorns.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Elemental Burst Pauldron
Legendary shoulder · All classes.
After using a [Strong Attack] Ability, gain +20% Fire, Lightning and Arcane Damage for 6 seconds, stacking up to 5 times.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Venomfrost Pauldron
Legendary shoulder · Sorcerer, Hunter.
+90% Cold and Poison Damage against Elite and Boss enemies.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- Sorcerer, Hunter
Violet Skybow
Divine weapon · Hunter.
Your attack hits have a 20% chance to rain multiple Arcane daggers down at the target's position. Each dagger hit deals 275% weapon damage as Arcane.
- Slot
- Weapon
- Rarity
- Divine
- Class
- Hunter
Raincaller Bow
Legendary weapon · Hunter.
Casting a basic attack has a 10% chance to also cast Arcane Arrowstorm for free.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Hunter
Blackcrow Recurve
Legendary weapon · Hunter.
Your Poison ability hits have a 15% chance to summon a flock of crows to attack the target, dealing a total of 720% weapon damage as Poison damage.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Hunter
Deadeye's Gambit
Legendary weapon · Hunter.
Casting a Physical Strong Attack has a chance to grant +300% Physical Damage for 3 seconds.
Steady Shot: 10% chance per cast to gain [Killing Focus].
Rapid Fire: 25% chance per cast to gain [Killing Focus].
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Hunter
Bottomless Potion Belt
Legendary belt · All classes.
Increase Potion Charges by 4.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Endless Mana Belt
Legendary belt · All classes.
Drinking a Health Potion also instantly restores 40% of your Maximum Mana.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Boots of the Mending Stride
Legendary boots · All classes.
Restore 3% of Max Health per second while moving.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Unyielding Cuirass
Legendary chest · All classes.
Taking damage while below 30% Health makes you Invulnerable for 4 seconds. (25s cooldown)
- Slot
- Chest
- Rarity
- Legendary
- Class
- All classes
Unstoppable Gauntlets
Legendary gloves · All classes.
Each Ability hit grants 1% Armor for 5 seconds. (Max 100 stacks)
- Slot
- Gloves
- Rarity
- Legendary
- Class
- All classes
Pendant of the Surging Mind
Legendary necklace · All classes.
Every 100 Mana spent, +20% Critical Hit Chance for 4 seconds.
- Slot
- Necklace
- Rarity
- Legendary
- Class
- All classes
Class equipment with special effects
Equipment with special effects usable by Hunter, including universal gear and equipment restricted to compatible classes.
Greaves of the Stalwart Tonic
Legendary pants · All classes.
Gain 30% Damage Reduction for 5 seconds after consuming Health Potion.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Charged Ring
Legendary ring · All classes.
Your abilities deal up to 50% increased damage, scaling with how full your Mana is.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Ring of Dragonslayer
Legendary ring · All classes.
Your Attack Speed increases by 35% while in combat with only one living enemy remaining.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Reaper's Pauldron
Legendary shoulder · All classes.
Direct damage hits have a 10% chance to trigger your on-kill effects.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Build your character
Start with a Basic Attack to generate Mana, then explore Strong Attacks and Specials. Connect the skills you choose to compatible rune sets, talents, and equipment.
Compare all classes · Compatible equipment · Hunter talents · All runes
Skill previews start at base skill rank 1 and remember your choice; catalogs show maximum base rank 10, before runes, equipment, and talents. Unlock requirements refer to character level. Rune slots unlock at character levels 40, 45, 50, 55, 60, 65; rune level is separate and caps at 6.