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QUESTAWAY · SHARED BUILD

Leveling 40-45 | Paladin + Engineer + Witch | Rare

By iMine · 3-hero party · 1.0.2

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PARTY FORMATION

3 / 4 heroes · one party

Select a hero to inspect. Empty positions are not part of this build.

Skill points · Lv.4020 / 20 0 remaining
Passive points · Lv.4040 / 40 0 remaining
CHARACTER

Paladin

guardian · Level 40

Paladin
Paladin
14 / 14 equipment · 2 / 3 active skills
EQUIPMENT SLOT

Weapon

Hammer of Light
Rare · iLvl 40 · +0

Hammer of Light

Paladin
ENHANCEMENT

Strengthen equipment

Rarity limit: +6

+0

Enhancement increases item affixes, forge scroll and enchant bonuses. Gem bonuses stay unchanged.

Awaken milestones 0 / 0 reached

+3 Locked+50% base Attack
+6 Locked+50% base Penetration
Attack
+168
Penetration
+4%
Thorns
+168

Gem sockets 2 / 2

T1Amethyst+0.7% Haste+0.7% Cast Speed
T1Ruby+33 Attack

Runeword

FrenzyAmethyst → Ruby

Scroll & enchant

Forge scroll · extra affix

+Empty forge scroll slotAdd a selected extra affix to this item.

Enchant or weapon infusion

+Empty enchant slotChoose a stat scroll, rolled enchant or weapon infusion.

One enchant or infusion per item. Enchanting level is the profession level when the enchant was applied.

Notes & strategy

Keep Paladin + Engineer + Witch until Lv45. Hero slot 4 needs Command III at Lv46 (after Mastery). This preview is Lv40. Farm = normal-map XP; Boss = temporary boss preset using the SAME gear/tree. Every learned rank is listed; [ ] is active order. Keep inactive ranks for prerequisites/synergy, refund/reassign when a row changes. Up to 3 active skills per hero. Paladin: HS=Holy Strike; BL=Bell of Light; DB=Divine Burst; MT=Mantle of Thorns; R=Reprisal; V=Vengeance; HF=Holy Fury; C=Condemn; J=Judgement; SF=Shield of Faith; I=Intervene; S=Sacrifice; SR=Sacred Rampart FARM 40-41: HS5 BL5 DB10 [BL>DB] 42-43: HS7 BL5 DB9 [BL>DB] 44-45: HS5 BL10 DB7 [DB>BL] BOSS 40-41: MT6 R5 V5 HF4 [R>V>HF] 42-43: HS5 C5 DB5 J6 [C>DB>J] 44-45: SF5 I5 S5 SR7 [SF>S>SR] Engineer: CS=Chain Shot; M=Mortar; BV=Barrage Volley; B=Bombardment; T=Thruster; O=Overburden; SS=Soul Siphon; UC=Unstable Core; OVE=Overdrive FARM 40-41: CS5 M5 BV5 B5 [M>BV>B] 42-43: CS7 M6 BV5 B3 [M>B] 44-45: CS5 M10 BV7 [M>BV] BOSS 40-41: T5 O5 SS5 UC5 [T>UC>O] 42-43: T7 O5 SS5 UC4 [O>T>UC] 44-45: T5 OVE5 SS5 UC7 [T>SS>UC] Witch: NT=Necrotic Touch; PC=Plague Cloud; W=Wither; P=Pestilence; R=Rot; C=Curse; F=Frailty; CP=Cursed Plague; OC=Overwhelming Curse FARM 40-41: NT5 PC5 W5 P5 [PC>NT>P] 42-43: C3 NT5 PC5 W5 P3 [P>C] 44-45: NT5 PC5 W5 P7 [P>PC] BOSS 40-41: NT5 R5 W5 P5 [R>P>W] 42-43: C5 F5 CP5 OC6 [F>OC>CP] 44-45: NT5 R5 W5 P7 [R>P>W] Gear: 14 Rare items/hero, iLvl40, tier-1 Uncommon gems as shown; +0, no scrolls/enchants. Save gold for Command III first; weapon/offhand enhancement is optional after unlocks. Passive: preview covers Lv40. Add 1 ID each level for 41-45: Paladin: 1275>843>689>685>686 Engineer: 465>548>545>544>760 Witch: 426>149>320>321>322 Breach farm (normal stages) 40-41: 3-1 42: 3-7 43: 3-9 44-45: 4-2 Use unlocked spots; push the previous act boss with the BOSS preset, then switch back to FARM. If you die or clears drag, step back and compare XP/min. Boss HP/resists are much higher: more AoE is not always better. Native 1.0.2, 30 seeds x 10-min farm tests plus boss trials; fixed levels/target gear, no pets/account bonuses. Best tested candidates, not exhaustive. Recruitment/gearing/unlock time excluded.