The first spell every mage learns, and the last one they give up.
- Base cooldown
- 6s
- Scaling
- Fire Damage
Choose a class to explore its native skill tree, four skill lines and ability details.

Ranged caster: fire and lightning, burns and shocks that spread across the horde.
20 skills · 4 skill lines · Maximum rank 10All skills are visible for reference. Select an icon or skill name to inspect it above.
The first spell every mage learns, and the last one they give up.
The fire doesn't go out: it finds whatever is left to burn.
The air ignites all at once, in a ring.
Burns from the inside on purpose, and every flame that leaves the hands burns hotter.
Pulls a stone out of the sky and steps aside.
A short snap between the fingers. Enough.
The bolt jumps from one to the next without asking.
Overloads the target's nerves: every hit on it shocks.
The static charge clings to the body, and every bolt comes out stronger.
The cloud obeys for a few seconds.
A shard of ice, sharp as glass.
Ice traps the horde and one block slides, hitting the others like billiards.
Three shields spin around each hero, hard as ice.
A cutting wind that takes the warmth with it.
Stops everything. Blood included.
Raw arcane energy, drawn from the chaos the mage tames.
Four shields of purple runes spin around each hero.
He was there. Now he isn't.
Little purple imps run to the enemies and come back with the stolen life.
Opens a point where the rules stop applying.
Skill layout, connections, icons, descriptions and unlock rules come from the QuestAway beta 0.7.3 client. This view is a wiki reference; it does not show account allocations.