Client comparison

QuestAway 0.8.0: gems, Gold Find and combat changes

Client comparison: gem progression and rarities, revised equipment affixes, keystone balance, Colossus materials and boss rules.

This comparison follows the installed QuestAway 0.8.0 client, revision 8ce34ecbb7df, Steam build 26132921, against our previous 0.7.3 snapshot. It describes changes verified in public client definitions; it is not an official developer announcement. Server-controlled rewards and live overrides can differ.

Gold Find replaces Luck

Class base stats, jewelry, Topaz, Fortune, profession signatures and stat labels now use Gold Find. Native item IDs containing luck stay unchanged. Magpie now provides +1% gold gain instead of its old flat Luck bonus. Compare pets, classes and equipment.

Gems and runewords

Gem tiers now use Uncommon, Rare, Heroic, Legendary and Eternal rarity colors. Most gems use ×1, ×2, ×3, ×4, ×5. Topaz keeps ×1, ×2, ×4, ×7, ×12. Runeword bonuses also retain ×1, ×2, ×4, ×7, ×12, using the lowest gem tier in the complete recipe. All previews apply the shipped gem scale of 0.5.

Ruby T1 now gives +33 Attack in a weapon socket (previously +7); Diamond T1 gives +132 Health in armor (previously +50). Topaz T5 gives +6% Gold Find in an accessory socket. Compare all gem tiers.

Equipment affix pools

Weapon, offhand, armor and jewelry pools changed. Blood Sword can now roll Lifesteal in place of Haste; Healer equipment can roll Heal Power. The coin pendant is named Gilded Coin Pendant. Equipment previews and the party planner use the updated pools. Older builds retain their saved choices; obsolete affixes must be replaced before saving under the current rules.

Passive keystones

56 rows·4 columnsSwipe to view
NodeParameter0.7.30.8.0
Perpetual Frost · 417Bonus · Chill3070
Perpetual Frost · 417Tradeoff · Haste-20-8
Lasting Barrier · 422Bonus · shield3040
Deep Regeneration · 424Bonus · Regen80110
Overload Line · 425Bonus · lightning2835
Static Storm · 427Bonus · Shock3085
Static Storm · 427Tradeoff · Health-25-10
Overwhelming Curse · 429Bonus · curseEffect50130
Overwhelming Curse · 429Tradeoff · Health-20-10
Endless Winter · 2012Bonus · cold4565
Endless Winter · 2012Tradeoff · Health-25-15
Iron Constitution · 2016Bonus · Health2518
Cold-Blooded Killer · 2017Bonus · critMult5092
Cold-Blooded Killer · 2017Tradeoff · Health-30-12
Eagle Eye · 2018Tradeoff · Haste-40-20
Final Wall · 2019Bonus · Defense4580
Final Wall · 2019Tradeoff · Health-10-4
Unbreakable Wall · 2136Bonus · Block1526
Wyrmhide · 2164Bonus · Health812
Fortress · 2172Bonus · Health6016
Area Devastation · 2173Bonus · area3238
Area Devastation · 2173Tradeoff · Crit Chance-50-25
Indomitable Spirit · 2180Bonus · Fury2536
Indomitable Spirit · 2180Tradeoff · Crit Chance-50-25
Mantle of Thorns · 2181Tradeoff · Haste-25-15
Two-Handed Barbarian · 2182Bonus · melee4850
Two-Handed Barbarian · 2182Tradeoff · Haste-40-20
Glass Cannon · 2183Bonus · Crit Chance2024
Hemorrhage · 2193Bonus · Bleed88400
Hemorrhage · 2193Tradeoff · Haste-20-10
Aegis of Chaos · 2198Bonus · Chaos Resist2230
Aegis of Chaos · 2198Bonus · chaosResistCap810
Arcane Blood Pact · 2206Bonus · spellLifesteal68
Arcane Blood Pact · 2206Bonus · Cast Speed2550
Arcane Blood Pact · 2206Tradeoff · Health-30-10
Vital Communion · 2207Bonus · heal40100
Vital Communion · 2207Bonus · Regen2530
Vital Communion · 2207Tradeoff · Health-20-10
Antimagic Skin · 2209Bonus · spellBlock2865
Antimagic Skin · 2209Tradeoff · Attack-25-12
Ironskin · 2210Bonus · Defense4030
Ironskin · 2210Bonus · Health1210
Elemental Bastion · 2211Bonus · Elemental Block2030
Lethal Precision · 2213Bonus · critMult70102
Lethal Precision · 2213Tradeoff · Attack-20-10
Uncanny Reflexes · 2214Tradeoff · Defense-35-25
Ethereal Step · 2215Bonus · evasion2815
Ethereal Step · 2215Bonus · evasionCap75
Conflagration · 2216Bonus · fireDmg2050
Conflagration · 2216Tradeoff · Health-30-15
Total Rot · 2217Bonus · Decay90200
Total Rot · 2217Tradeoff · Health-30-15
Ethereal Veil · 2218Bonus · spellEvasion3011
Ethereal Veil · 2218Bonus · spellEvasionCap105
Primordial Chaos · 2219Bonus · chaos3560
Primordial Chaos · 2219Tradeoff · Health-25-15

Values above are native keystone parameters; the affected mechanic determines how each parameter applies. Inspect the passive tree.

Colossus materials

Two Eternal reagents are now in the material catalog: Colossus Core, native value 150,000 gold, and Colossus Fragment, 30,000 gold. Their explicit Eternal rarity takes precedence over numeric material tier. These values do not establish market prices or server reward eligibility.

Combat rules

The stage/act boss level-gap multiplier after the first three levels is ×3 per additional level, reduced from ×40. The ordinary monster rule remains ×1.6 after five levels. When a stage/act boss is more than three levels above the hero, its new fury starts at ×2 after 60 seconds and doubles every 30 seconds. These are separate from Colossus hunt rules.

Healing skills now use a square-root damage-base formula by default, with a minimum reference base of 210. Their tooltip previews follow the new formula.

Native combat defaults also change the dodge reference from 0.556 to 1.875, virtual mitigation from 0.9 to 0.85, armor coefficient from 0.6 to 0.5, and introduce an amplifier scale of 0.75. Weakness has a 0.5 boss factor. Read the current combat reference.

Coverage

The 10 classes, 200 skill definitions, 50 skins, 15 pets, 110 bestiary monsters and 300 mapped stages remain in the catalog. Skill rank limits and prerequisite ranks are unchanged. Skill points still equal floor(hero level / 2), and passive points equal hero level, with the origin free. Artwork and generated views were refreshed from the new executable. Source details.

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