Classes and abilities
Four playable classes, primary stats, starting weapons, and 14 abilities per class.
Playable classes
Warrior
Class details. A frontline bruiser who detonates massive burst damage up close. Defensive skills turn aside whatever the horde throws back.
- Valiant Strike
- Cleave
- Bloodblade
- Steady Blow
- Flame Strike
- Half Moon Slash
- Whirlwind
- Rending Onslaught
- Rage Shout
- Rage Shield
- Deadly Hook
- Earthstrike
- Iron Thorn
- Molten Might
Hunter
Class details. A ranged specialist who pours out rapid fire from across the field. Traps and poisons wear down whatever survives the volley.
- Poison Shot
- Arcane Bomb
- Knife Barrage
- Twin Arrows
- Steady Shot
- Multishot
- Rapid Fire
- Venom Bolt
- Poison Trap
- Shockwave
- Flare
- Arcane Arrowstorm
- Phantom Form
- Arcane Trap
Sorcerer
Class details. A ranged caster who bends the elements to their will. Fire to burn. Frost to slow. Lightning to arc between foes.
- Fire Ball
- Ice Shards
- Electrocute
- Flame Lightning
- Flame Breath
- Ice Meteor
- Lightning Storm
- Frost Beam
- Ice Nova
- Fire Elemental
- Ice Block
- Fire Meteor
- Flame Aura
- Lightning Cloud
Monk
Class details. A hand to hand martial artist who recovers fast and rarely stops moving. Holy lightning runs through every strike.
- Threefold Strike
- Furious Fist
- Seismic Strike
- Chi Bolt
- Sacred Judgment
- Piercing Lunge
- Whirlwind Staff
- Golden Palms
- Sacred Orbs
- Spirit Stream
- Charge
- Spirit Twin
- Wind Steps
- Divine Thunder
Reading ability values
Mana, cooldown, range, and damage parameters come from the game data. Values at a given level follow each parameter's formula; final damage also depends on stats, critical hits, target resistance, equipment, and talents.
Ability categories
The catalog separates class skills, enemy and minion skills, equipment/rune effects, summon skills, and talent effects. Categories and owner links follow confirmed game references. Unclassified means that an owner could not be confirmed from this snapshot; it does not establish whether an asset is active or unused.
| Category | Abilities |
|---|---|
| Class skill | 56 |
| Enemy skill | 44 |
| Minion skill | 15 |
| Equipment/rune effect | 4 |
| Summon skill | 1 |
| Talent effect | 1 |
| Unclassified | 3 |
Current patch: 1.0.3
Monk has reworked Chi, Exposed and charge mechanics plus a rearranged talent tree. Whirlwind Staff is a Chi ability. Sorcerer ranges and Storm Conduit triggers changed; Warrior Weight of the Mountain also triggers when Stunned is reapplied. Class skill and talent pages show current values.