DESKRAWL DATA

Classes and abilities

Four playable classes, primary stats, starting weapons, and 14 abilities per class.

Playable classes

Warrior

Class details. A frontline bruiser who detonates massive burst damage up close. Defensive skills turn aside whatever the horde throws back.

Hunter

Class details. A ranged specialist who pours out rapid fire from across the field. Traps and poisons wear down whatever survives the volley.

Sorcerer

Class details. A ranged caster who bends the elements to their will. Fire to burn. Frost to slow. Lightning to arc between foes.

Monk

Class details. A hand to hand martial artist who recovers fast and rarely stops moving. Holy lightning runs through every strike.

Reading ability values

Mana, cooldown, range, and damage parameters come from the game data. Values at a given level follow each parameter's formula; final damage also depends on stats, critical hits, target resistance, equipment, and talents.

Ability categories

The catalog separates class skills, enemy and minion skills, equipment/rune effects, summon skills, and talent effects. Categories and owner links follow confirmed game references. Unclassified means that an owner could not be confirmed from this snapshot; it does not establish whether an asset is active or unused.

7 rows·2 columnsSwipe to view
CategoryAbilities
Class skill56
Enemy skill44
Minion skill15
Equipment/rune effect4
Summon skill1
Talent effect1
Unclassified3

Current patch: 1.0.3

Monk has reworked Chi, Exposed and charge mechanics plus a rearranged talent tree. Whirlwind Staff is a Chi ability. Sorcerer ranges and Storm Conduit triggers changed; Warrior Weight of the Mountain also triggers when Stunned is reapplied. Class skill and talent pages show current values.

Patch details.

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