About Monk
A hand to hand martial artist who recovers fast and rarely stops moving. Holy lightning runs through every strike.
Character information
- Hero name
- Monk
- Primary stat
- Dexterity
- Class
- Monk
Starting equipment
The starting weapon for this class.
Class skills
14 class abilities. Descriptions, mana costs, and cooldowns show maximum level 10 values before player modifiers.
Threefold Strike
- Generate:
- 9 Mana
- Cooldown:
- Weapon speed
Strike a single enemy for 123% weapon damage. Every third attack becomes an empowered finisher, dealing 380% weapon damage to the target.
- Unlock at character level
- 1
Furious Fist
- Generate:
- 5 Mana
- Cooldown:
- Weapon speed
Unleash a furious fist at one enemy for 107% weapon damage, building momentum — each strike grants +5% Attack Speed (up to 20 stacks) for 4 seconds.
- Unlock at character level
- 15
Seismic Strike
- Generate:
- 7 Mana
- Cooldown:
- Weapon speed
Strike a single enemy for 108% weapon damage. Every third attack becomes a shockwave, dealing 174% weapon damage to the target and nearby enemies.
- Unlock at character level
- 30
Chi Bolt
- Generate:
- 7 Mana
- Cooldown:
- Weapon speed
Hurl a bolt of focused chi at a single enemy for 117% weapon damage. Every third bolt also restores 6.8% of your Max Health when it hits.
- Unlock at character level
- 45
Sacred Judgment
- Cost:
- 45 Mana
- Cooldown:
- 0 seconds
Whirl and bring down a weapon strike crackling with holy lightning, dealing 508% weapon damage as Lightning to the target and 136% weapon damage as Lightning to nearby enemies.
- Unlock at character level
- 5
Piercing Lunge
- Cost:
- 32 Mana
- Cooldown:
- 0 seconds
Lunge forward with a piercing thrust, skewering every enemy along its path for 290% weapon damage.
- Unlock at character level
- 20
Whirlwind Staff
- Cost:
- 65 Mana
- Cooldown:
- 1 seconds
Conjure two tornados before you that wander toward enemies, dealing 92.5% weapon damage to any enemy caught inside.
- Unlock at character level
- 35
Golden Palms
- Cost:
- 40 Mana
- Cooldown:
- 1 seconds
Thrust both palms forward, sending two golden hands through enemies in their path for 223% weapon damage and knocking them back.
- Unlock at character level
- 50
Sacred Orbs
- Cost:
- 0 Mana
- Cooldown:
- 18 seconds
Conjure a sacred orb that circles you, striking each enemy it passes through for 100% weapon damage as Lightning damage.
- Unlock at character level
- 10
Spirit Stream
- Cost:
- 0 Mana
- Cooldown:
- 16 seconds
Channel a stream of spirit through your body, healing 20% of your Max Health every second for 4 seconds.
- Unlock at character level
- 15
Charge
- Cost:
- 0 Mana
- Cooldown:
- 12 seconds
Charge the target, then slam every enemy around you for 252% weapon damage and stun them for 2s.
- Unlock at character level
- 25
Spirit Twin
- Cost:
- 0 Mana
- Cooldown:
- 28 seconds
Summon a spirit twin at your side for 9.8s. It mirrors your Basic and Strong attacks, striking the enemies you strike.
- Unlock at character level
- 30
Wind Steps
- Cost:
- 0 Mana
- Cooldown:
- 16 seconds
Ride the wind for 4.9s, gaining 30% Dodge Chance.
- Unlock at character level
- 40
Divine Thunder
- Cost:
- 0 Mana
- Cooldown:
- 18 seconds
Stand fast and call down holy lightning, each pulse striking nearby enemies for 370% weapon damage and leaving them Dazed for 5s.
- Unlock at character level
- 45
Compatible rune sets
Check the 2-, 4-, and 6-piece bonuses, then follow each set to its rune pieces and affected skills.
Hundred Hands
+100% Basic Attack Damage.
Each stack of [Furious Fist] also grants +3% Physical Damage, up to +60% at 20 stacks.
Your Furious Fist has a 25% chance to unleash Golden Palms for free, without knockback. These Golden Palms inflict [Dazed] and deal 0.5% more damage per point of current Mana.
Wheel of Nine Heavens
+100% Special Ability Damage.
Sacred Orbs conjures one additional orb.
When a Sacred Orb's time runs out it no longer fades. It breaks orbit, streaks to the nearest enemy and bursts for 300% weapon damage as Lightning damage in a 3m radius.
Serpent's Tongue
+50% Strong Attack Damage.
Piercing Lunge costs half as much Mana.
Piercing Lunge's airflow pierces through enemies behind the target, inflicting [Vulnerable]. Each cast also reduces the remaining cooldown of a random [Special] ability by 1 second.
Talents linked to your skills
These talents reference a class skill. Check prerequisites and point limits on each talent page; use the class talent catalog for general stat and utility talents too.
Thunderclap
Effects at rank 5 · before player modifiers
Sacred Judgment's shockwave has a 15% chance to inflict [Stunned] on enemies hit.
- Maximum points
- 5
- Required level
- 15
Cyclone Repulse
Effects at rank 5 · before player modifiers
Whirlwind Staff hits knock enemies back 0.1 meters.
- Maximum points
- 5
- Required level
- 50
Sheltering Breath
Effects at rank 5 · before player modifiers
Casting Spirit Stream reduces damage taken by 3% for 3s.
- Maximum points
- 5
- Required level
- 20
Enhance Piercing Lunge: Damage
Effects at rank 8 · before player modifiers
+20% Damage to Piercing Lunge
- Maximum points
- 8
- Required level
- 20
Slipstream
Effects at rank 6 · before player modifiers
Charge grants +5% Dodge Chance for 4s
- Maximum points
- 6
- Required level
- 40
Enhance Spirit Twin: Duration
Effects at rank 6 · before player modifiers
Spirit Twin lingers 5% longer
- Maximum points
- 6
- Required level
- 40
Enhance Sacred Orbs: Speed
Effects at rank 10 · before player modifiers
+20% rotation speed to Sacred Orbs
- Maximum points
- 10
- Required level
- 20
Enhance Golden Palms: Damage & Mana Cost
Effects at rank 8 · before player modifiers
Golden Palms costs 5% less Mana and deals +10% Damage
- Maximum points
- 8
- Required level
- 50
Enhance Chi Bolt: Healing
Effects at rank 6 · before player modifiers
Chi Bolt's third bolt restores an additional 4% of your Max Health
- Maximum points
- 6
- Required level
- 50
Enhance Divine Thunder: Damage
Effects at rank 5 · before player modifiers
+40% Damage to Divine Thunder
- Maximum points
- 5
- Required level
- 50
Charged Orb
Effects at rank 8 · before player modifiers
Sacred Orbs hits have a 10% chance to apply 1 stack of [Electrostatic].
- Maximum points
- 8
- Required level
- 40
Class equipment with special effects
Equipment with special effects usable by Monk, including universal gear and equipment restricted to compatible classes.
Battle Draught Belt
Legendary belt · All classes.
Drinking a Health Potion grants +35% All Damage for 6 seconds.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Boots of the Windcaller
Legendary boots · All classes.
+50% Movement Speed for 4 seconds after a kill.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Treads of the Falling Leaf
Legendary boots · Monk.
While Wind Steps is active, you also gain 30% Attack Speed.
- Slot
- Boots
- Rarity
- Legendary
- Class
- Monk
Blooddistiller’s Stride
Legendary boots · All classes.
Enemy kills have a 10% chance to drop a Health Potion. This effect can drop a potion once every 1 sec. Dropped Health Potions are picked up immediately. If your Potion Charges are full, drink the collected potion immediately.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Thornheart Cuirass
Legendary chest · All classes.
Damage dealt by Thorns is increased by 500%, but you lose 15% Max Health.
- Slot
- Chest
- Rarity
- Legendary
- Class
- All classes
Vessel of the Endless Stream
Legendary chest · Monk.
Spirit Stream no longer heals you. Instead it pulses every second, dealing 160% weapon damage as Lightning damage to nearby enemies.
- Slot
- Chest
- Rarity
- Legendary
- Class
- Monk
Evasive Cuirass
Legendary chest · Hunter, Monk.
Gain bonus Physical Damage Reduction equal to 50% of your Dodge Chance.
- Slot
- Chest
- Rarity
- Legendary
- Class
- Hunter, Monk
Deflecting Handwraps
Legendary gloves · Monk.
Each stack of [Furious Fist] also grants +1% Dodge Chance.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- Monk
Gauntlets of the Third Beat
Legendary gloves · All classes.
Every 3rd Basic Attack cast deals 100% more direct damage.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- All classes
Wayfarer's Grips
Legendary gloves · Monk.
Each enemy hit by Charge grants a stack for 5s. Each stack grants 8% more damage dealt, up to 20 stacks.
- Slot
- Gloves
- Rarity
- Legendary
- Class
- Monk
Glorious Gladiator Helmet
Divine helm · All classes.
Strength, Dexterity, Intelligence +30%.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Visage of the Undying
Divine helm · All classes.
Reduces all damage taken by 30%.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Iron Tyrant’s Helm
Divine helm · All classes.
Deal 20% more damage, increased to 40% against Elites and Bosses.
- Slot
- Helm
- Rarity
- Divine
- Class
- All classes
Crown of the Fallen King
Legendary helm · All classes.
+30% Attack Speed for 3 seconds after a kill.
- Slot
- Helm
- Rarity
- Legendary
- Class
- All classes
Crown of the Wandering Gale
Legendary helm · Monk.
Whirlwind Staff conjures 4 tornados, but each is 25% smaller and wanders for a shorter time.
- Slot
- Helm
- Rarity
- Legendary
- Class
- Monk
Circlet of Focus
Legendary helm · All classes.
Each Basic Attack grants 1 stack of Focus for 10 seconds, up to 5 stacks. Your next Strong Attack consumes all Focus, dealing 20% extra damage per stack.
- Slot
- Helm
- Rarity
- Legendary
- Class
- All classes
Pendant of Vigor
Legendary necklace · All classes.
+75% All Damage while you are Healthy (above 80% HP).
- Slot
- Necklace
- Rarity
- Legendary
- Class
- All classes
Greaves of the Arcane Edge
Legendary pants · All classes.
+150% Critical Hit Damage from [Fire], [Lightning] and [Arcane] Abilities.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Manaflow Greaves
Legendary pants · All classes.
Killing an enemy grants 15 Mana Regeneration for 4 seconds.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Stoneguard Greaves
Legendary pants · All classes.
Reduces damage taken by 300 after all other damage reductions (minimum 1 damage).
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Schrodinger's Ring
Divine ring · All classes.
Your attacks always treat enemies as both Healthy and Injured.
- Slot
- Ring
- Rarity
- Divine
- Class
- All classes
Ring of Revelation
Legendary ring · All classes.
While standing still, gain +10% Basic Attack Damage every second, stacking up to 20 times.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Ring of the Third Eye
Legendary ring · Monk.
Sacred Orbs conjures one additional orb.
- Slot
- Ring
- Rarity
- Legendary
- Class
- Monk
Shell Spike Pauldron
Legendary shoulder · All classes.
10% of your Armor also contributes to Thorns.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Elemental Burst Pauldron
Legendary shoulder · All classes.
After using a [Strong Attack] Ability, gain +20% Fire, Lightning and Arcane Damage for 6 seconds, stacking up to 5 times.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Spiritbound Pauldron
Legendary shoulder · Monk.
Each active Spirit Twin grants 25% more damage dealt.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- Monk
The Grandmother
Divine weapon · Warrior, Sorcerer, Monk.
+5% Critical Hit Chance and +120% Critical Hit Damage.
- Slot
- Weapon
- Rarity
- Divine
- Class
- Warrior, Sorcerer, Monk
Soulrender
Divine weapon · Warrior, Sorcerer, Monk.
Each direct ability hit you land grants one stack of [Harvest of Souls]. Consumes 25 stacks to release Soul Impact, a soul wave that travels forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.
Sends a soul wave forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.
- Slot
- Weapon
- Rarity
- Divine
- Class
- Warrior, Sorcerer, Monk
Northern Giant's Great Axe
Legendary weapon · Warrior, Monk.
Each [Basic Attack] also deals 50% of Weapon Damage as Cold Damage, with a 3% chance to Freeze the target on hit.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Warrior, Monk
Hellstorm Mace
Legendary weapon · Warrior, Sorcerer, Monk.
Every 10 [Basic Attack] Abilities used, summons a Lightning Strike that deals 1000% Weapon Damage as Lightning Damage to a random enemy.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Warrior, Sorcerer, Monk
Amber Skull Staff
Legendary weapon · Warrior, Sorcerer, Monk.
+100% Critical Damage against [Immobilized] or [Slowed] enemies.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Warrior, Sorcerer, Monk
Serrated Greatsword of Agony
Legendary weapon · Warrior, Sorcerer, Monk.
Additional 30% Critical Chance against Vulnerable targets.
- Slot
- Weapon
- Rarity
- Legendary
- Class
- Warrior, Sorcerer, Monk
Bottomless Potion Belt
Legendary belt · All classes.
Increase Potion Charges by 4.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Endless Mana Belt
Legendary belt · All classes.
Drinking a Health Potion also instantly restores 40% of your Maximum Mana.
- Slot
- Belt
- Rarity
- Legendary
- Class
- All classes
Boots of the Mending Stride
Legendary boots · All classes.
Restore 3% of Max Health per second while moving.
- Slot
- Boots
- Rarity
- Legendary
- Class
- All classes
Unyielding Cuirass
Legendary chest · All classes.
Taking damage while below 30% Health makes you Invulnerable for 4 seconds. (25s cooldown)
- Slot
- Chest
- Rarity
- Legendary
- Class
- All classes
Class equipment with special effects
Equipment with special effects usable by Monk, including universal gear and equipment restricted to compatible classes.
Unstoppable Gauntlets
Legendary gloves · All classes.
Each Ability hit grants 1% Armor for 5 seconds. (Max 100 stacks)
- Slot
- Gloves
- Rarity
- Legendary
- Class
- All classes
Pendant of the Surging Mind
Legendary necklace · All classes.
Every 100 Mana spent, +20% Critical Hit Chance for 4 seconds.
- Slot
- Necklace
- Rarity
- Legendary
- Class
- All classes
Greaves of the Stalwart Tonic
Legendary pants · All classes.
Gain 30% Damage Reduction for 5 seconds after consuming Health Potion.
- Slot
- Pants
- Rarity
- Legendary
- Class
- All classes
Charged Ring
Legendary ring · All classes.
Your abilities deal up to 50% increased damage, scaling with how full your Mana is.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Ring of Dragonslayer
Legendary ring · All classes.
Your Attack Speed increases by 35% while in combat with only one living enemy remaining.
- Slot
- Ring
- Rarity
- Legendary
- Class
- All classes
Reaper's Pauldron
Legendary shoulder · All classes.
Direct damage hits have a 10% chance to trigger your on-kill effects.
- Slot
- Shoulder
- Rarity
- Legendary
- Class
- All classes
Build your character
Start with a Basic Attack to generate Mana, then explore Strong Attacks and Specials. Connect the skills you choose to compatible rune sets, talents, and equipment.
Compare all classes · Compatible equipment · Monk talents · All runes
Skill previews start at base skill rank 1 and remember your choice; catalogs show maximum base rank 10, before runes, equipment, and talents. Unlock requirements refer to character level. Rune slots unlock at character levels 40, 45, 50, 55, 60, 65; rune level is separate and caps at 6.